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AI Insights · Timothy · January 2022

Top 5 Golf Games in the UK, Q4 2021

Discover the performance trends of the top 5 golf games in the UK during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Golf Games in the UK, Q4 2021

In the fourth quarter of 2021, the top 5 golf games in the United Kingdom demonstrated varied performance trends across weekly downloads, revenue, and active users. Below, we delve into the specifics for each game, with data sourced from Sensor Tower.

Golf Clash - Golfing Simulator experienced fluctuations in weekly revenue, peaking at approximately $216K in the week of December 20. Weekly downloads showed an initial drop but recovered towards the end of the quarter, reaching around 4.6K in the last week of December. Active users saw a gradual decline from 27.5K to 20.8K over the quarter.

Golf Rival - Multiplayer Game saw a peak in weekly revenue of about $72.8K in late October, with another surge to $70.8K in the week of December 20. Weekly downloads fluctuated, peaking at 14.4K in early October and 13.2K in late December. Active users remained relatively stable, ending the quarter at around 78.4K.

Ultimate Golf! showed a notable increase in weekly revenue, reaching approximately $30.1K in mid-November. Downloads peaked at 11.8K in early December, while active users saw a significant rise to 83.4K during the same period.

WGT Golf had a steady performance with weekly revenue peaking at around $17.3K in late November. Downloads remained relatively consistent, with a slight increase to 3.8K in the last week of December. Active users fluctuated but ended the quarter at about 12.8K.

Golf Battle saw its highest weekly revenue of approximately $13.2K in mid-October. Downloads peaked at 15.2K in late October and again at 15.2K in the last week of December. Active users remained robust, peaking at 171K in late November.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022